Archive for April, 2011

My PhD contribution on Tree Search

As I am progressing with the writing up of my thesis, here is an attempt to explain what my main contribution is about, in a way that should be understandable by people with a university-level background in mathematics. I am using Machine Learning techniques to search large spaces that have tree structures. An example of this is game AI where we look for sequences of moves that make us win the game. Read the full post…

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